Details on modifications:
There are three levels, each offering a different challenge. Of particular note is in the second level, one unique enemy acts as a turret which cannot be killed, and has a recolored sprite; and the main enemy in the third level, which includes custom scriptwork to win the level immediately when killed, and change the player's spawn location relative to the enemy. The three levels have decent amounts of decoration. Various small changes were made to polish up the game.

Credits:

Created by Toby Wright. Assets provided by Michigan State University, CAS 117.


Download

Download
MacOS Final.zip 48 MB
Download
Windows Final.zip 39 MB

Comments

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Your proposed modifications are good for full credit. : )