3d platformer for CAS 117 (which also provided assets). Made by Toby Wright.

I didn't have much motivation for this as the last project, and I'm less experienced with 3d environments, so I wasn't able to make the 15+ gameplay segments and then some of that game. I did, however, make these modifications:

-I added the skybox from the solar system project, though I realized too late that no walls in the game are actually transparent
-I made three pretty unique levels: the first is supposed to sort of ease the player into moving the character, the second provides an upward slope to climb while bombarded by bullets, and the last requires mastery of moving platforms
-I changed the code to make doors open only when the player collects all four keycards, and fixed a bug where moving platforms would fail to dechild the player if they died on the platform

Download

Download
3dplatformer_win.zip
Download
3dplatformer_ mac.zip 47 MB

Comments

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Your proposed modifications are good for full credit so long as your levels are unique in some significant way